Friday, November 11, 2011

  • WHO are you designing your game for? (Include the player's age, abilities, and prior knowledge of your topic.) I Am Designing My Game For Kids In Middle School . & Any Other People Who Would Like To Learn About Darfur And The Genocide That's Going On There .
  • WHAT will your game teach the player about your topic? (Be specific!) It Will Teach The Player What Darfurians Have To Go Through Everyday & Their Reality .
  • WHERE does your game happen? My Game Will Take Place In Darfur & Each Level Will Be A Diffrent Village Being Blown Up . It Affects The Game Because Genocide Doesn't Happen Everywhere And Not Every Village There Gets Destroyed .
  • HOW does your game world teach the player about your topic? It Teaches Them About My Game Because It Shows Them The Reality Of Peoples Homes & Belongings Getting Blown Up & Destroyed .
  • WHY is a game a better way of understanding your topic than a quiz? My Game Is Better Than At Teaching Than A Quiz Because Kids Don't Like Taking Quizzes & Playing Games Is A Reward Rather Than Having To Take A Punishment Quiz .

1 comment: